PvP revamp
Some suggestions to pvp system:
1. Make All BGs 2k per 10 marks and 3k on weekends.
2. Add 30 minute timer to WSG if possible.
3. Remove premades from WSG.
4. Make WSG only close if its 3v3 or less.
5. Make AV close if its less than 10v10 (maybe it's all ready like this not sure)
6. (Deleted suggestion due to impossibility)
7. Add custom Last Man Standing BG, 5 players to open, max 10 players, 10g+1pvp token per player per kill.
           Insert "Dramatically Increase Stealth Detection" buff that can be obtained 10 seconds into the game.
                       Limit 2 Buffs per game each lasting 15 seconds (make this similar style to sprint/berserk buffs in wsg)
Please give feedback on suggestions and add others as you like.
()Khaozx Wrote: ...
"1. Make All BGs 2k per 10 marks and 3k on weekends."
I'd rather increase the rewards inside of the BGs during the weekends, otherwise people will just stack marks in anticipation of an upcoming weekend.
"2. Add 30 minute timer to WSG if possible."
I disliked all PVP timers added in TBC and after.
"3. Remove premades from WSG."
Fine by me, I am not sure they are enabled as is though.
"4. Make WSG only close if its 3v3 or less."
meh, why not.
"5. Make AV close if its less than 10v10 (maybe it's all ready like this not sure)"
I don't know either, but it should be like that.
"6. Make all bgs able to join with a group, but not with a raid (5 man limit).
           Note: 99% sure this is impossible, so don't get in an uproar over this suggestion "
Gms said they can't do it in a prior post.
"7. Add custom Last Man Standing BG, 5 players to open, max 10 players, 10g+1pvp token per player per kill.
           Insert "Dramatically Increase Stealth Detection" buff that can be obtained 10 seconds into the game.
                       Limit 2 Buffs per game each lasting 15 seconds (make this similar style to sprint/berserk buffs in wsg)"
Sounds like Guru arena. I don't like it much but others do.
()mentos987 Wrote: "1. Make All BGs 2k per 10 marks and 3k on weekends."
I'd rather increase the rewards inside of the BGs during the weekends, otherwise people will just stack marks in anticipation of an upcoming weekend.
Can you specify what you mean by "inside the bgs", not sure what you mean. Also I took this very thing into consideration when deciding on equal gold amounts across all bgs. So the days leading up to each BG weekend, everyone plays that BG to stack marks to turn in for the weekend bonus if their main focus is gold, but on the contrary one BG doesn't give vastly more gold than the others during non weekends so people looking to play a specific BG will have enough people to keep each BG open.
()Khaozx Wrote: Can you specify what you mean by "inside the bgs", not sure what you mean.

I mean that I want the weekend bonus to apply only during the weekend by increasing the amount of marks yielded per BG and not the reward from the quest. The increased reward need to be applied "inside the BG" and not outside it.
The way it works right now you can argue that all BG weekends are active 24/7, since you can stack up on marks indefinitely in anticipation of future BG weekends.
ok, got it, yeah i like your idea




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